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A first complex Rust package
With the release of depot packages for Sculpt OS 23.10, we finally have all building blocks in place to build and run a Rust package without needing to locally build its Genode dependencies. Continue...
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Pine fun - Kernel packaging and testing
With our toes still a bit frozen from testing the waters of the user land, we now take the remaining steps towards a cultivated Genode life, largely automating our work flow, packaging the kernel, and testing the platform like there is no tomorrow. Continue...
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Goa - publishing packages
In the previous articles (1, 2, 3) about Goa, we created a minimalistic Unix system by combining Genode's ready-to-use building blocks with universally loved GNU software. Now it's time to publish our little creation so that it can be deployed directly on Sculpt OS. Continue...
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Tweaking existent packages to your needs
Since the first Sculpt OS version, I have used several virtual-machines side-by-side. One for web-browsing, another for e-mail processing, and of course one for development purposes. At that time, I had some trouble using those three VMs at once with respect to performance and stability using the Rump Ext2 filesystem server. So, I decided to use dedicated partitions of my hard-drive for the VMs instead of image files as block device backend. Although, that early problems were solved, I've kept my already installed Linux VMs in the corresponding partitions. Continue...
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A convenient shortcut for working with test packages
The train to FOSDEM was the perfect setting for creating a dirty little tool for quickly building and running single test packages. Continue...


Josef Söntgen
Norman Feske
Stefan Kalkowski
Johannes Schlatow
Pirmin Duss
Benjamin Lamowski
Michael Grunditz
Christian Helmuth
Martin Stein
Alexander Böttcher
Sebastian Sumpf
Sagar Acharya
Tomasz Gajewski
Johannes Kliemann
Valery Sedletski
Cedric Degea
Daniel Collins